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Groove Gaming get in the groove to attend inaugural ICE Africa

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Leading aggregator Groove Gaming are attending the inaugural ICE Africa, the first ICE event to take place outside of the UK. ICE Africa reflects the ambition of the African industry for growth, with the event expected to be the benchmark of growth for the African Gaming industry and economy as well as provide a new platform for global growth.

Over 1200 gaming representatives are expected to attend from 24 African Nations and will make their way to Sandton Convention Centre in Johannesburg for the show. ICE Africa will be an event where the industry can meet, network, and see the very latest gaming innovations from dynamic companies like Groove Gaming.

At the heart of Groove Gaming’s expertise is selecting the highest-quality content to differentiate their offering and to drive player-engagement for clients. The Groove Gaming team are constantly curating a portfolio of high-profile games, which is then made available to clients as a prebuilt library from which they choose the right regionally-compliant titles for their players.

The versatile company’s services are extensive, covering world-class game supply from a stable of carefully selected partners and a broad portfolio of over 1500 HTML5 slots and other games from leading games makers including Wazdan, Leap Games Studios, Iron Dog, Play’nGo, Betsoft, Playson, Extreme Live Gaming, Merkur, Spinomenal, Evolution Gaming, Habanero and Fugaso, with new providers being added almost every week. Apart from the growing portfolio of games, other services include payment processing, fraud protection, risk management, regulatory compliance, business intelligence, affiliate promotion and customer service, as well as support in launching, maintaining, and growing new online casinos.

Groove Gaming has a team of experienced gaming professionals working closely with a carefully-compiled cluster of clients, such as EveryMatrix, iGP, Digitain, Equinox Dynamic, Alpha Interactive, ProgressPlay and Evoplay, amongst others. Every client enjoys 24/7/365 account services to maximise revenue and introduce games that deepen player involvement for a richer and more rewarding player experience.

Rebecca Sotomora, Head of Sales at Groove Gaming said: “Our focus is premium service combined with best-in-class content which we are showcasing during ICE Africa. Our ever-expanding games collection can be integrated with most platforms in a couple of weeks, giving casinos the ability to differentiate their offering quickly and efficiently. We look forward to engaging with the industry at ICE Africa.”

Meet Groove Gaming at booth 600 ICE Africa or book a meeting to find out more by emailing rebecca@groovegaming.com

For further information visit www.groovegaming.com

 

ABOUT GROOVE GAMING:
Offering an extensive game library of over 1500 HTML5 slots, table games and video pokers, Groove Gaming is headquartered in Israel and holds licenses issued by the UKGC and the MGA. Groove Gaming was founded in 2016 by a group of professionals who all had the dream of creating an exclusive service so entrepreneurs could meet the growing gaming needs of the world. Expert managers control financial transactions with accuracy and foresight, and Groove Gaming’s top-notch customer service rivals, and in most cases beats, most multinational companies operating today. With integrated multiple streams from today’s top providers Groove Gaming powers market access with industry heavyweights.


Source: Latest News on European Gaming Media Network

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Tencent to Showcase Optimized Cloud Services at G-STAR Gaming Event

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Technology Leader to Demonstrate Cloud Services Enriched by Gaming Know-How

 

Tencent, a leading internet services provider, will showcase its cloud services and its one-of-a-kind gaming and social platform linkages at the G-STAR 2018 exhibition in Busan, Korea from November 15-18. The event, one of the world’s largest gaming exhibitions, will see the Chinese technology company — itself a renowned game developer — operating in familiar territory.

“We are keen to connect with our friends in the gaming industry and to demonstrate how our experience in the space has helped make Tencent Cloud the solution of choice for game developers and publishers,” said John Dao, Vice President of Tencent Cloud.

Tencent Cloud has 49 availability zones — each with high-speed connections offering 4T-protected bandwidth — that operate across 25 geographic regions globally. Tencent Cloud products support the whole life cycle of game development and operation as well as their rapid development of international business. In addition, Tencent Cloud offers seamless connectivity with QQ, WeChat, WeGame, Tencent App Store and other services operated by the company to provide a wealth of channel-based promotional resources and to help overseas gaming companies with expansion aiming to tap into the Chinese market.

In addition to an introductory conference, Tencent Cloud services will be showcased at Tencent‘s G-STAR exhibition booth. A number of hands-on interactive experiences will be available, including demonstrations of cloud gaming and immersive 3D audio effect of Game Multimedia Engine.

About G-Star 2018:

As one of the world’s top four gaming exhibitions, G-STAR has gone from being a regional industry conference to a truly international celebration for game developers and players from across the globe.

 

About Tencent:

Tencent uses technology to enrich the lives of Internet users. Our social products Weixin and QQ link our users to a rich digital content catalogue including games, video, music and books. Our proprietary targeting technology helps advertisers reach out to hundreds of millions of consumers in China. Our infrastructure services including payment, security, cloud and artificial intelligence create differentiated offerings and support our partners’ business growth. Tencent invests heavily in people and innovation, enabling us to evolve with the Internet.

Tencent was founded in Shenzhen, China, in 1998. Shares of Tencent are traded on the Main Board of the Stock Exchange of Hong Kong.

 

Source: Tencent Cloud


Source: Latest News on European Gaming Media Network

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IGT Enters Electronic Bingo Market in Canada

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Ontario Lottery and Gaming Corporation is first operator in Canada to feature IGT’s new electronic bingo content

 

International Game Technology PLC (“IGT”) (NYSE: IGT) today announced that the Company recently launched first-of-its-kind electronic bingo content for the Canadian market. The Ontario Lottery and Gaming Corporation (“OLG”) is the first Lottery in Canada to feature a range of IGT’s electronic bingo games through a pilot at twelve of OLG’s charitable gaming centers.

IGT’s engaging electronic bingo games such as Bengal Eyes®, Golden Rooster® and Pharaoh’s Legacy® are among the many exciting titles that players can enjoy at twelve OLG-governed charitable gaming destinations.

“Launching electronic bingo content in Canada represents a meaningful growth opportunity for IGT and our customers,” said David Flinn, IGT Regional Vice President Canada. “IGT’s bingo portfolio for Canada complements our existing solutions portfolio for the region, and is anchored in dynamic titles that were localized to meet the needs of our customers and their players. Following a successful launch with OLG, we look forward to extending our electronic bingo installed base to additional provinces throughout Canada.”

 

About IGT:
IGT (NYSE:IGT) is the global leader in gaming. We enable players to experience their favorite games across all channels and regulated segments, from Gaming Machines and Lotteries to Digital and Social Gaming. Leveraging a wealth of premium content, substantial investment in innovation, in-depth customer intelligence, operational expertise and leading-edge technology, our gaming solutions anticipate the demands of consumers wherever they decide to play. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world, and create value by adhering to the highest standards of service, integrity, and responsibility. IGT has over 12,000 employees. For more information, please visit www.igt.com.

 

Source: IGT


Source: Latest News on European Gaming Media Network

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World’s Top PUBG MOBILE Players Head to Dubai For PUBG MOBILE ‘STAR CHALLENGE’ Global Finals, Tickets On Sale Now

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PMSC Global: The Final Circle. Regional Semifinalists Compete from Nov. 29th to Dec. 1st For Grand Cash Prize and Coveted Contract to Become Official PUBG Mobile Streamers

 

The exciting culmination of the global ‘PUBG MOBILE STAR CHALLENGE’ (PMSC) Global Finals hosted by Tencent Games and PUBG Corporation (PUBG Corp.) is happening November 29th through December 1st at the Festival Arena in central Dubai. The global finale is sponsored by the Samsung Galaxy Note9 and brings together semifinalists from regional competitions held in Europe, Asia, North America, South America, Japan, Korea, and China. The top 20 teams from each region are invited to the Global Finals in Dubai to be the winner of all winners, claiming part of the $400,000 prize purse.

In-person tickets at the Festival Arena for the PUBG MOBILE STAR CHALLENGE Global Finals are available now via this link. Fans can choose either single-day or discounted complete event tickets for access to all of the PUBG MOBILE action during the three-day event. Attendees can see the top PUBG MOBILE players in the world in person, meet various gaming celebrities, and gain the ability to increase their own followings and social profile.

PUBG MOBILE is an online multiplayer game that involves up to 100 players parachuting onto a remote island to do battle in a winner-takes-all showdown. Players must locate and scavenge their own weapons, vehicles and supplies, and defeat every player in a visually and tactically rich battleground that forces players into a shrinking play zone.

This PMSC Global Finals series brings together a range of people including professional eSports players, celebrities, and various internet personalities. To participate in the PUBG MOBILE STAR CHALLENGE, players were required to have more than 1,000 fans or followers across specified streaming platforms. They could also form a squad of up to three other players with no requirements.

Click here to watch the introduction video of the PUBG MOBILE STAR CHALLENGE and learn more about the upcoming event.

 

About PUBG MOBILE:

PUBG MOBILE is based on PlayerUnknown’s Battlegrounds, the original PC and Xbox One phenomenon that took the world of interactive entertainment by storm in 2017. Up to 100 players parachute onto a remote 8×8 km island to battle in a winner-takes-all showdown. Players must locate and scavenge their own weapons, vehicles and supplies, and defeat every player in a visually and tactically rich battleground that forces players into a shrinking play zone.

Source: PUBG MOBILE


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